This project was for a client developing an original mobile game: a PvP turn-based creature battler.
I contributed the entire UX and UI of the app, from wireframes to high-fidelity mockups, for all menus and gameplay interfaces and graphical assets. I also created an interactive prototype to demonstrate animations and the intended flow between screens and features.
Since the original creature art is not finalized, Pokemon silhouettes are used as placeholders in the mockups.
Currently in progress. Expect more soon!